Lightmapping, Atlasing and UV-Mapping the whole Scene
Hey there! When using Beast with automated Atlasing, it creates such a beautifully rearranged UV layout for the entire scene. If I understand correctly the baked lightmap .exr is then rendered...
View ArticleHow to Disable Unity lightmap.
How can I disable my lightmap in unity 3d. I do not want to switch to another lightmap because lightmap is very heavy in its size.
View ArticleSetting lightmap size via maxAtlasWidth/maxAtlasHeight question. How?
Hi, everyone! I'm trying to force lighmap sizes via a script, but there are no syntax example in the help. I know very little scripting, so the script I've written is not working at all. My script is...
View ArticleUnity Lighmapper generates 120+MB instead of 3MB before
Unity Lighmapper generates 120+MB instead of 3MB before. Guys I really don't have an idea why this is happening now? All my settings were the same. I am targetting mobile phones.
View ArticleRendering Real Time Shadows to a Certain Distance
Since realtime shadows are such framerate hogs, i wanted a way to only render them when they are a certain distance away from the camera, and only render baked shadows from that point on. Please excuse...
View ArticleLightmapping. Bad shadows quality
Hey guys. I want to make pretty smoothly shadows. What setting i have used? ![alt text][1] ![alt text][2] What i get? this! ![alt text][3] [1]: http://puu.sh/b56IF/b14e12aef0.png [2]:...
View Article
More Pages to Explore .....